Unturned 3.11.10.0 Update Notes

  • Unturned 3.11.10.0 Update Notes
0 Comments

Additions:

  • Added extended matamorez magazine. [ID 1005]
  • Added extended cobra magazine. [ID 1006]
  • Added adaptive chambering attachment. [ID 1007]
  • Added rangefinder attachment. [ID 1008]
  • Added Twitch promo t-shirt. Not sure about when this will be available though.
  • Added forest camoflauge variants of all military items, vehicles and objects to replace the current ones. The old desert variants are still available with the following IDs:
  • Added desert beret. [ID 1009]
  • Added desert military helmet. [ID 1010]
  • Added desert military top. [ID 1011]
  • Added desert military bottom. [ID 1012]
  • Added desert military vest. [ID 1013]
  • Added desert ural. [ID 55]
  • Added desert humvee. [ID 56]
  • Added desert APC. [ID 57]
  • Added stone fence #2.

Improvements:

  • Improved layout of Summerside Military Base.
  • Improved menu to save singleplayer/editor map selection.
  • Improved animals to have configurable speed.
  • Improved horde mode to not save/load.
  • Improved horde mode to spawn zombies in waves.

Tweaks:

  • Tweaked masks/glasses/backpacks to be repairable, although there is currently no downside to wearing low quality ones.
  • Tweaked balaclava/bandana spawn rate lower.
  • Tweaked food/water/virus to not decrease in horde mode.
  • Tweaked workshop to feature 8 items at a time rather than 5.

Fixes:

  • Fixed save event issue when using shutdown command.
  • Fixed shirt/pant alpha in item icon/world.
  • Fixed highlighter when selecting transparent items and material flags.
  • Fixed highlighted item material instancing and associated AO noise issue.
  • Fixed loading empty objects.
  • Fixed default time not dawn.
  • Fixed case where laser could disappear.
  • Fixed toggling non laser/light tacticals.

To see rangefinder distances in yards swap from metric to imperial in the options menu.

0 Comments